Tuesday, October 30, 2012

RPG.net chat

I sat down with Dan Davenport of RPG.net and discussed my body of work as well as some upcoming projects. The chat log is here.

Monday, October 22, 2012

AV Club - Spooktivities

Here's the AV Club's take on the tried-and-true local haunted house guide.

Sunday, October 21, 2012

Flames Rising - Conspiracy X

I must admit that as a big fan of Delta Green, I always thought Conspiracy X was an also-ran. But, after reading it for this review, I ended up liking it as a different take on a dark modern conspiracy settings.

Friday, October 19, 2012

AV Club - Haunted Concourse

This weekend seems to be a good one to check out a spookhouse. Few people seem to know that Lambeau Field has it's own entry into the haunted house sweepstakes.

Monday, October 15, 2012

AV Club - Wisconsin Ghostbusters

Today's article talks about the Wisconsin Ghostbusters. I was invited to interview them a couple weeks ago. It was a win-win-win. I got to meet a great bunch of people, I got to meet a childhood hero, and I had the most fun I've ever had getting paid to write.

Friday, October 12, 2012

Sunday, October 7, 2012

Kickstarter - Hillfolk/Mafia Century

Robin Laws is one of the most influential voices in game design. He recently launched a Kickstarter for his new game Hillfolk, which focuses on drama and intrigue over encumbrance and tactical fighting.
In addition to his titular setting of feuding Iron Age tribes, he is adding Setting Pitches from several amazing game designers as stretch goals for the Kickstarter.

I am excited to announce that my Setting Pitch is the stretch goal for $18,500. The series is called Mafia Century. It details the rise and fall of your character's mob family throughout the last century. Imagine a mob series that begins in the era of Boardwalk Empire and ends in the drug-addled 80's of Goodfellas. It's dynastic, dramatic and I'm itching to work on it.

Click here to go to the Kickstarter and contribute. The higher the Kickstarter goes, the more settings that will be available on launch. And that's not counting another series I may release for the open content license that's already been unlocked.