I'm a guest of honor at the Nexus Game Fair here in Milwaukee, WI from June 19th - June 22nd. There are a lot of excellent people at the show, but, for some reason, if you want to come and see me instead, here's where I'll be. The demos are all sold out, but there are plenty of tickets available for the Firefly seminar.
Thursday, June 19th:
6 PM: Camelot Trigger Demo
Friday, June 20th:
4 PM: Firefly RPG seminar
7 PM: Save Game public playtest
Saturday, June 21st:
Noon - Firefly Demo "Bucking the Tiger"
6 PM - Firefly Demo "Bucking the Tiger"
In addition, my friends at Plot Points podcast will be doing a live show at 8PM on Friday.
Showing posts with label CAMELOT Trigger. Show all posts
Showing posts with label CAMELOT Trigger. Show all posts
Saturday, June 7, 2014
Tuesday, February 18, 2014
Camelot Trigger - Game Geek Review
Here's a video review of Worlds in Shadows from Kurt Wiegel.
My favorite quote: "Camelot Trigger is one of the few setting or campaign ideas I've read in the past few years of my life where I've gone OH MY GOD - that's amazing."
My favorite quote: "Camelot Trigger is one of the few setting or campaign ideas I've read in the past few years of my life where I've gone OH MY GOD - that's amazing."
Sunday, February 2, 2014
Camelot Trigger - The Big Red Couch Review
Gaming blog The Big Red Couch posted a review of Worlds in Shadow in which they said some lovely things about Camelot Trigger. I think my favorite line is: "If you want mecha-themed games in Fate, this is a fantastic place to stop."
Saturday, November 30, 2013
Fate Worlds Release Party - Wrap-Up
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| Photos by Steve Greenwood |
Over a dozen folks showed up for Fate Worlds Release Party held at Board Game Barrister this afternoon. It was a nice mix of folks who were veterans, Kickstarter backers who hadn't gotten to play, and fresh faced rookies who never played Fate in any form. My full report is after the jump!
Labels:
Actual Play Report,
CAMELOT Trigger,
con report,
FAE,
FATE
Wednesday, November 27, 2013
CAMELOT Trigger - Character Sheet
An amazing character sheet from the Fate Core community. Thanks to F. Andrés Domene Cáliz for the design. Just in time for my game at the Fate Worlds Release Party!
Tuesday, November 12, 2013
Fate Worlds Release Party - Saturday, November 30th
I partnered with Board Game Barrister for a Fate Worlds Release Party. Get a chance to play some Fate, as well as hang out with me and other fans of Fate. If you've never played Fate or never tried gaming, this is a great event for you!
Where: Board Game Barrister - Greefield
6120 West Layton Avenue
Greenfield, WI 53220Phone: 414-423-7100
Event info:
Try out the Fate RPG system and celebrate the release of the Fate Worlds books at a special Fate RPG event starting at noon. Multiple Fate GMs will be on hand to show you the ropes. Simply choose a session and start playing!
Session possibilities include:
-Fate Core: Build and Play (Create characters, a world and play a session all in one afternoon!)
-Fate Core: Camelot Trigger
-Fate Accelerated: Back to the Future
-Fate Accelerated: Supernatural
-Fate Accelerated: Weird Western
I will also be signing copies of Worlds in Shadow and there's a chance to win free copies of Fate Accelerated!
Where: Board Game Barrister - Greefield
6120 West Layton Avenue
Greenfield, WI 53220Phone: 414-423-7100
Located next to the Speedway gas station at the corner of 60th and Layton.
When: Saturday, November 30th, NoonEvent info:
Try out the Fate RPG system and celebrate the release of the Fate Worlds books at a special Fate RPG event starting at noon. Multiple Fate GMs will be on hand to show you the ropes. Simply choose a session and start playing!
Session possibilities include:
-Fate Core: Build and Play (Create characters, a world and play a session all in one afternoon!)
-Fate Core: Camelot Trigger
-Fate Accelerated: Back to the Future
-Fate Accelerated: Supernatural
-Fate Accelerated: Weird Western
I will also be signing copies of Worlds in Shadow and there's a chance to win free copies of Fate Accelerated!
Monday, November 11, 2013
Review - Worlds in Shadow
A lovely video review of Worlds In Shadow, featuring some lovely things said about CAMELOT Trigger.
Don't worry about getting my name wrong, mate. It happens all the time.
Don't worry about getting my name wrong, mate. It happens all the time.
Sunday, September 8, 2013
Interview - Brett Barkley
For those lucky Fate fans who backed the Kickstarter, the PDFs of the Fate Worlds books are in their hands. It feels so crazy that something that was just an idea for a Fate game I had a couple years a go is now going to be immortalized in a setting book from the company that created one of my favorite rules sets. The book should be going on pre-order shortly. When paired with the first volume, you'll be getting a dozen settings from some of the best Fate designers out there.
To celebrate this fact, I did an interview with Brett Barkley, the cover artist of the book and the artist for the section on CAMELOT Trigger. Brett blew me away with his work on the project. You can see his enthusiasm in every piece. I can't think of any other artist that could fit the setting so perfectly, even as fans put together awesome character sheets featuring their own Armours. If you'd like to hear about how Brett came to be a part of this project, his interview is available after the jump.
To celebrate this fact, I did an interview with Brett Barkley, the cover artist of the book and the artist for the section on CAMELOT Trigger. Brett blew me away with his work on the project. You can see his enthusiasm in every piece. I can't think of any other artist that could fit the setting so perfectly, even as fans put together awesome character sheets featuring their own Armours. If you'd like to hear about how Brett came to be a part of this project, his interview is available after the jump.
Thursday, June 20, 2013
CAMELOT Trigger - Actual Play II
Novelist Selene O'Rourke took CAMELOT Trigger out for a spin and blogged about the results. She also integrated a bit of Robin Hood into her story by turning the Merry Men into a combining armour squadron.
If CAMELOT Trigger hits your table, send me a link to the write-up and I'll be happy to link to it. It's so cool to see people playing it in the wild.
If CAMELOT Trigger hits your table, send me a link to the write-up and I'll be happy to link to it. It's so cool to see people playing it in the wild.
Tuesday, June 18, 2013
CAMELOT Trigger - Art Previews
In case you aren't on the Facebook or the Twitters, Fred Hicks has been showing off some of the artwork from Camelot Trigger in the upcoming Book of Shadows. Brett Barkley floored me with these awesome pieces. I've collected them after the jump.
Monday, May 20, 2013
Geek Kon - Guest of Honor
I'm happy to announce I'll be at Geek Kon Saturday, August 24th in Madison. I'll be talking Star Wars Saga Edition, Shadowrun, Firefly RPG, Fate, CAMELOT Trigger and more!
Labels:
CAMELOT Trigger,
Firefly,
Geek Kon,
Shadowrun,
star wars
Saturday, April 20, 2013
CAMELOT Trigger - Actual Play
Evil Hat's project manager took Fate Core for a spin using CAMELOT Trigger. He nailed the feel perfectly.
Tuesday, April 16, 2013
Kickstarter - Evil Hat's Fate Dice
So you've seen one of my hacks for Fate Core or CAMELOT Trigger but are having a heck of a time finding Fudge Dice. D6 dice work okay, but having the symbols on the dice makes things work so much more quickly. Evil Hat has finally gotten into the game with their own branded dice. You don't have to buy them now, they will be available after the Kickstarter, but once you see them you'll want to. They are gorgeous.
Thursday, February 21, 2013
Fate Core Hack - Transformers
One of the most exciting things about this project is watching fans hack FATE Core to their favorite worlds. +Ron Frazier used CAMELOT Trigger to put together some rules for everyone's favorite heroes that are More Than Meets The Eye. With his permission, I'm reposting the hack here. Get ready to roll out with Transformers!
Tuesday, February 12, 2013
Podcast - #FatePoints
Here's a link to the first episode of this Fate Core podcast. Jake and Stacey had me on as their first guest to talk about CAMELOT Trigger. Future guests include fellow Fate Core writers Mark Diaz Truman, Filamena Young, and Jason Morningstar.
Labels:
CAMELOT Trigger,
FATE,
interview,
podcast,
The Phaser Chase.
Monday, February 11, 2013
Fate Core Hack - Mechwarrior
This week begins the final draft and art notes stages for CAMELOT Trigger. One of the most helpful members of the community in catching errors and asking for clarifications has been +Ryan M. Danks . He took it upon himself to adapt the mecha rules for the Battletech universe on his blog. The response to the mecha rules has been great, and I hope to see more excellent adaptations like this of the Fate core settings.
Also, I'd be remiss to not mention tonight's #FatePoints hangout, where I'll be answering questions about CAMELOT Trigger, Fate Core, and my upcoming projects. See you there!
Also, I'd be remiss to not mention tonight's #FatePoints hangout, where I'll be answering questions about CAMELOT Trigger, Fate Core, and my upcoming projects. See you there!
Wednesday, February 6, 2013
CAMELOT Trigger - #FatePoints
I am the inaugural guest on #FatePoints, a Google Hangout by Fate Core fans for Fate Core fans. It takes place on Monday at 7 PM CST. If you have a question about CAMELOT Trigger, Fate Core, or any of my other projects you'd like to see me answer, feel free to leave them in the comments below.
Thursday, January 31, 2013
CAMELOT Trigger - Character Sheets
Check out these awesome character sheets done up by Fate Core G+ Community member Josh Leavitt. They even have a space for your knight's coat of arms!
We're at the end of the cut material from the draft. If you have an element of the setting or rules you'd like to discuss, leave a comment here or on the Fate G+ Community. If you hop in some armour and take the setting for a spin, please let me know so I can link to it from the blog. I'll have information on my upcoming projects here as well as a few hacks of existing settings for Fate.
We're at the end of the cut material from the draft. If you have an element of the setting or rules you'd like to discuss, leave a comment here or on the Fate G+ Community. If you hop in some armour and take the setting for a spin, please let me know so I can link to it from the blog. I'll have information on my upcoming projects here as well as a few hacks of existing settings for Fate.
Thursday, January 24, 2013
CAMELOT Trigger - Hostage Armour & Patchwork Knights
We are almost to the end of the Fate Core Kickstarter. In case you haven't heard, the final stretch goal is an adaptation of the awesome Dresden Files RPG for the Fate Accelerated Edition. If you haven't backed the Kickstarter yet, you should consider it, because you get an insane value for $10. My contribution is just one part. Evil Hat has been awesome to work with and I hope to get to work with them again soon, hopefully on the other projects the Kickstarter unlocked.
After the jump I include more cut text from the backer draft. The information deals with the Petty Barons of Jupiter and the knights of the Saturnine Senate. If you have any feedback, suggestions, compliments or complaints, leave them here, the Fate Core G+ group, or contact me @robowieland on Twitter.
After the jump I include more cut text from the backer draft. The information deals with the Petty Barons of Jupiter and the knights of the Saturnine Senate. If you have any feedback, suggestions, compliments or complaints, leave them here, the Fate Core G+ group, or contact me @robowieland on Twitter.
Monday, January 21, 2013
CAMELOT Trigger - PASTAC
Response to CAMELOT Trigger has been great. We've gotten a lot of good feedback from backers who were excited from the word go, as well as quite a few who came around to enjoying the setting after reading the full release. I look forward to hearing actual play reports and additional suggestions on how to make things cooler. Hearing backers discuss using the armour mechanics for everything from Eclipse Phase to Rifts is awesome. Thank you all once again for your support. Take to your favorite social media to spread the love for FATE Core and CAMELOT Trigger in the final week of the Kickstarter.
As promised, this is the first blog entry featuring material cut from the general release. Tom Cadorette was my editor on CAMELOT Trigger. Nothing makes a writer feel better than "This is great, but we have to cut it for space." The project was originally 10,000 words but Fred opened up the word count to range between 10,000 and 15,000 words. It was enthusiasm for these blogs that pushed me to hit that upper limit, and I even ended up going a bit over. Items were also cut to make room for some examples of mechanics, so I have a few of these entries planned to highlight some additional elements to bring to your CAMELOT Trigger game. Consider these additional plot hooks to inspire.
After the jump, I talk about PASTAC, an organization that thinks Earth needs to return to the way it was before technology. I wanted a reason for armour to mix against the visual of old castles and carts. PASTAC was born of that desire. The name came from Tom's suggestion, and it solves a unique problem with the setting.
As promised, this is the first blog entry featuring material cut from the general release. Tom Cadorette was my editor on CAMELOT Trigger. Nothing makes a writer feel better than "This is great, but we have to cut it for space." The project was originally 10,000 words but Fred opened up the word count to range between 10,000 and 15,000 words. It was enthusiasm for these blogs that pushed me to hit that upper limit, and I even ended up going a bit over. Items were also cut to make room for some examples of mechanics, so I have a few of these entries planned to highlight some additional elements to bring to your CAMELOT Trigger game. Consider these additional plot hooks to inspire.
After the jump, I talk about PASTAC, an organization that thinks Earth needs to return to the way it was before technology. I wanted a reason for armour to mix against the visual of old castles and carts. PASTAC was born of that desire. The name came from Tom's suggestion, and it solves a unique problem with the setting.
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