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| Cover courtesy of Wookieepedia |
This is an ongoing series of reviews of classic West End Games Star Wars RPG adventures. I've run a few, read a few more and not touched a few since I bought them over the past 30 years. I'll look at them for a few different angles, including what I would change to bring the adventure to my table.
Adventure title: Starfall
Author(s): Rob Jenkins and Michael Stern
Published: May 1989
The Pitch: Depending on how old you are, this is either Die Hard on a Star Destroyer or The Poseidon Adventure on a Star Destroyer. The Rebels are trapped inside a Victory-class Star Destroyer that's been wrecked by a surprise Rebel ambush. While they make their way through collapsing corridors, they also find out the captain of the Star Destroyer plans to take the Rebel fleet with him when the ship explodes. Can the Rebels save themselves AND the Rebel fleet?
Summary: This is my favorite Star Wars RPG adventure of all time. It still holds up after all these years, even if, as written, it's pretty linear. I've run it with every official Star Wars system and it's been a ton of fun every time.
In-depth review with SPOILERS after the jump!